ReShade
A generic post-processing injector for games and video software.
Class Index
A
|
B
|
C
|
D
|
E
|
F
|
I
|
P
|
Q
|
R
|
S
|
V
A
acceleration_structure_build_input
(
reshade::api
)
acceleration_structure_instance
(
reshade::api
)
api_object
(
reshade::api
)
B
blend_desc
(
reshade::api
)
buffer_range
(
reshade::api
)
C
command_list
(
reshade::api
)
command_queue
(
reshade::api
)
constant_range
(
reshade::api
)
D
depth_stencil_desc
(
reshade::api
)
descriptor_heap
(
reshade::api
)
descriptor_range
(
reshade::api
)
descriptor_range_with_static_samplers
(
reshade::api
)
descriptor_table
(
reshade::api
)
descriptor_table_copy
(
reshade::api
)
descriptor_table_update
(
reshade::api
)
device
(
reshade::api
)
device_object
(
reshade::api
)
E
effect_runtime
(
reshade::api
)
effect_technique
(
reshade::api
)
effect_texture_variable
(
reshade::api
)
effect_uniform_variable
(
reshade::api
)
F
fence
(
reshade::api
)
I
input_element
(
reshade::api
)
P
pipeline
(
reshade::api
)
pipeline_layout
(
reshade::api
)
pipeline_layout_param
(
reshade::api
)
pipeline_subobject
(
reshade::api
)
Q
query_heap
(
reshade::api
)
R
rasterizer_desc
(
reshade::api
)
rect
(
reshade::api
)
render_pass_depth_stencil_desc
(
reshade::api
)
render_pass_render_target_desc
(
reshade::api
)
resource
(
reshade::api
)
resource_desc
(
reshade::api
)
resource_view
(
reshade::api
)
resource_view_desc
(
reshade::api
)
S
sampler
(
reshade::api
)
sampler_desc
(
reshade::api
)
sampler_with_resource_view
(
reshade::api
)
shader_desc
(
reshade::api
)
shader_group
(
reshade::api
)
stream_output_desc
(
reshade::api
)
subresource_box
(
reshade::api
)
subresource_data
(
reshade::api
)
swapchain
(
reshade::api
)
swapchain_desc
(
reshade::api
)
V
viewport
(
reshade::api
)
Generated by
1.9.1