ReShade
A generic post-processing injector for games and video software.
Public Attributes | List of all members
reshade::api::effect_texture_variable Struct Reference

An opaque handle to a texture variable in an effect. More...

#include <reshade_api.hpp>

Public Attributes

uint64_t handle
 

Detailed Description

An opaque handle to a texture variable in an effect.

This handle is only valid until effects are next reloaded again (addon_event::reshade_reloaded_effects).

Member Data Documentation

◆ handle

uint64_t reshade::api::effect_texture_variable::handle

The documentation for this struct was generated from the following file: