ReShade
A generic post-processing injector for games and video software.
Public Attributes | List of all members
reshade::api::pipeline Struct Reference

An opaque handle to a pipeline state object. More...

#include <reshade_api_pipeline.hpp>

Public Attributes

uint64_t handle
 

Detailed Description

An opaque handle to a pipeline state object.

In D3D9, D3D10, D3D11 or D3D12 this is a pointer to a 'IDirect3D(...)Shader', 'ID3D10(...)(Shader/State)', 'ID3D11(...)(Shader/State)' or 'ID3D12PipelineState' object, in Vulkan a 'VkPipeline' handle.

Member Data Documentation

◆ handle

uint64_t reshade::api::pipeline::handle

The documentation for this struct was generated from the following file: