ReShade
A generic post-processing injector for games and video software.
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An opaque handle to a uniform variable in an effect. More...
#include <reshade_api.hpp>
Public Attributes | |
uint64_t | handle |
An opaque handle to a uniform variable in an effect.
This handle is only valid until effects are next reloaded again (addon_event::reshade_reloaded_effects).
uint64_t reshade::api::effect_uniform_variable::handle |