ReShade
A generic post-processing injector for games and video software.
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Describes a render target view and how it is treated at the start and end of a render pass. More...
#include <reshade_api_resource.hpp>
Public Attributes | |
resource_view | view |
Render target resource view. More... | |
render_pass_load_op | load_op |
Specifies how the contents of the render target view are treated at the start of the render pass. More... | |
render_pass_store_op | store_op |
Specifies how the contents of the render target view are treated at the end of the render pass. More... | |
float | clear_color [4] |
Value the render target resource is cleared to when load_op is render_pass_load_op::clear. More... | |
Describes a render target view and how it is treated at the start and end of a render pass.
float reshade::api::render_pass_render_target_desc::clear_color[4] |
Value the render target resource is cleared to when load_op is render_pass_load_op::clear.
render_pass_load_op reshade::api::render_pass_render_target_desc::load_op |
Specifies how the contents of the render target view are treated at the start of the render pass.
render_pass_store_op reshade::api::render_pass_render_target_desc::store_op |
Specifies how the contents of the render target view are treated at the end of the render pass.
resource_view reshade::api::render_pass_render_target_desc::view |
Render target resource view.