ReShade
A generic post-processing injector for games and video software.
Public Attributes | List of all members
reshade::api::fence Struct Reference

An opaque handle to a fence synchronization object. More...

#include <reshade_api_pipeline.hpp>

Public Attributes

uint64_t handle
 

Detailed Description

An opaque handle to a fence synchronization object.

In D3D11 or D3D12 this is a pointer to a 'ID3D11Fence' or 'ID3D12Fence' object, in Vulkan a 'VkSemaphore' handle.

Member Data Documentation

◆ handle

uint64_t reshade::api::fence::handle

The documentation for this struct was generated from the following file: