ReShade
A generic post-processing injector for games and video software.
Public Attributes | List of all members
reshade::api::descriptor_heap Struct Reference

An opaque handle to a descriptor heap. More...

#include <reshade_api_pipeline.hpp>

Public Attributes

uint64_t handle
 

Detailed Description

An opaque handle to a descriptor heap.

In D3D12 this is a pointer to a 'ID3D12DescriptorHeap' object, in Vulkan a 'VkDescriptorPool' handle.

Member Data Documentation

◆ handle

uint64_t reshade::api::descriptor_heap::handle

The documentation for this struct was generated from the following file: