ReShade
A generic post-processing injector for games and video software.
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An opaque handle to a descriptor heap. More...
#include <reshade_api_pipeline.hpp>
Public Attributes | |
uint64_t | handle |
An opaque handle to a descriptor heap.
In D3D12 this is a pointer to a 'ID3D12DescriptorHeap' object, in Vulkan a 'VkDescriptorPool' handle.
uint64_t reshade::api::descriptor_heap::handle |