ReShade
A generic post-processing injector for games and video software.
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An opaque handle to a sampler state object. More...
#include <reshade_api_resource.hpp>
Public Attributes | |
uint64_t | handle |
An opaque handle to a sampler state object.
Depending on the graphics API this can be a pointer to a 'ID3D10SamplerState', 'ID3D11SamplerState' or a 'D3D12_CPU_DESCRIPTOR_HANDLE' (to a sampler descriptor) or 'VkSampler' handle.
uint64_t reshade::api::sampler::handle |