ReShade
A generic post-processing injector for games and video software.
Public Attributes | List of all members
reshade::api::sampler Struct Reference

An opaque handle to a sampler state object. More...

#include <reshade_api_resource.hpp>

Public Attributes

uint64_t handle
 

Detailed Description

An opaque handle to a sampler state object.

Depending on the render API this can be a pointer to a 'ID3D10SamplerState', 'ID3D11SamplerState' or a 'D3D12_CPU_DESCRIPTOR_HANDLE' (to a sampler descriptor) or 'VkSampler' handle.

Member Data Documentation

◆ handle

uint64_t reshade::api::sampler::handle

The documentation for this struct was generated from the following file: