ReShade
A generic post-processing injector for games and video software.
Here is a list of all class members with links to the classes they belong to:
- s -
sampler :
reshade::api::sampler_with_resource_view
samples :
reshade::api::resource_desc
save_current_preset() :
reshade::api::effect_runtime
scissor_enable :
reshade::api::rasterizer_desc
semantic :
reshade::api::input_element
semantic_index :
reshade::api::input_element
set_color_space() :
reshade::api::effect_runtime
set_current_preset_path() :
reshade::api::effect_runtime
set_effects_state() :
reshade::api::effect_runtime
set_preprocessor_definition() :
reshade::api::effect_runtime
set_preprocessor_definition_for_effect() :
reshade::api::effect_runtime
set_private_data() :
reshade::api::api_object
set_resource_name() :
reshade::api::device
set_resource_view_name() :
reshade::api::device
set_technique_state() :
reshade::api::effect_runtime
set_uniform_value_bool() :
reshade::api::effect_runtime
set_uniform_value_float() :
reshade::api::effect_runtime
set_uniform_value_int() :
reshade::api::effect_runtime
set_uniform_value_uint() :
reshade::api::effect_runtime
shader_binding_table_offset :
reshade::api::acceleration_structure_instance
shader_group() :
reshade::api::shader_group
shader_index :
reshade::api::shader_group
signal() :
reshade::api::command_queue
,
reshade::api::device
size :
reshade::api::buffer_range
,
reshade::api::resource_desc
,
reshade::api::resource_view_desc
slice_pitch :
reshade::api::subresource_data
slope_scaled_depth_bias :
reshade::api::rasterizer_desc
source_alpha_blend_factor :
reshade::api::blend_desc
source_array_offset :
reshade::api::descriptor_table_copy
source_binding :
reshade::api::descriptor_table_copy
source_color_blend_factor :
reshade::api::blend_desc
source_table :
reshade::api::descriptor_table_copy
spec_constant_ids :
reshade::api::shader_desc
spec_constant_values :
reshade::api::shader_desc
spec_constants :
reshade::api::shader_desc
static_samplers :
reshade::api::descriptor_range_with_static_samplers
stencil_enable :
reshade::api::depth_stencil_desc
stencil_load_op :
reshade::api::render_pass_depth_stencil_desc
stencil_store_op :
reshade::api::render_pass_depth_stencil_desc
store_op :
reshade::api::render_pass_render_target_desc
stride :
reshade::api::acceleration_structure_build_input
,
reshade::api::input_element
,
reshade::api::resource_desc
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