ReShade
A generic post-processing injector for games and video software.
Here is a list of all class members with links to the classes they belong to:
- c -
callable :
reshade::api::shader_group
capture_screenshot() :
reshade::api::effect_runtime
check_capability() :
reshade::api::device
check_color_space_support() :
reshade::api::swapchain
check_format_support() :
reshade::api::device
clear_color :
reshade::api::render_pass_render_target_desc
clear_depth :
reshade::api::render_pass_depth_stencil_desc
clear_depth_stencil_view() :
reshade::api::command_list
clear_render_target_view() :
reshade::api::command_list
clear_stencil :
reshade::api::render_pass_depth_stencil_desc
clear_unordered_access_view_float() :
reshade::api::command_list
clear_unordered_access_view_uint() :
reshade::api::command_list
closest_hit_shader_index :
reshade::api::shader_group
code :
reshade::api::shader_desc
code_size :
reshade::api::shader_desc
color_blend_op :
reshade::api::blend_desc
compare_op :
reshade::api::sampler_desc
conservative_rasterization :
reshade::api::rasterizer_desc
copy_acceleration_structure() :
reshade::api::command_list
copy_buffer_region() :
reshade::api::command_list
copy_buffer_to_texture() :
reshade::api::command_list
copy_descriptor_tables() :
reshade::api::device
copy_descriptors() :
reshade::api::device
copy_query_heap_results() :
reshade::api::command_list
copy_resource() :
reshade::api::command_list
copy_texture_region() :
reshade::api::command_list
copy_texture_to_buffer() :
reshade::api::command_list
count :
reshade::api::acceleration_structure_build_input
,
reshade::api::constant_range
,
reshade::api::descriptor_range
,
reshade::api::descriptor_table_copy
,
reshade::api::descriptor_table_update
,
reshade::api::pipeline_layout_param
,
reshade::api::pipeline_subobject
create_fence() :
reshade::api::device
create_pipeline() :
reshade::api::device
create_pipeline_layout() :
reshade::api::device
create_private_data() :
reshade::api::api_object
create_query_heap() :
reshade::api::device
create_resource() :
reshade::api::device
create_resource_view() :
reshade::api::device
create_sampler() :
reshade::api::device
cull_mode :
reshade::api::rasterizer_desc
custom_index :
reshade::api::acceleration_structure_instance
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