ReShade
A generic post-processing injector for games and video software.
- c -
create_effect_runtime() :
reshade
- d -
destroy_effect_runtime() :
reshade
- f -
format_bit_depth() :
reshade::api
format_row_pitch() :
reshade::api
format_slice_pitch() :
reshade::api
format_to_default_typed() :
reshade::api
format_to_depth_stencil_typed() :
reshade::api
format_to_typeless() :
reshade::api
- g -
get_config_value() :
reshade
get_current_module_handle() :
reshade::internal
get_reshade_base_path() :
reshade
get_reshade_module_handle() :
reshade::internal
- m -
message() :
reshade::log
- o -
operator!=() :
reshade::api
operator&() :
reshade::api
operator&=() :
reshade::api
operator<() :
reshade::api
operator==() :
reshade::api
operator^() :
reshade::api
operator^=() :
reshade::api
operator|() :
reshade::api
operator|=() :
reshade::api
operator~() :
reshade::api
- r -
register_addon() :
reshade
register_event() :
reshade
register_overlay() :
reshade
- s -
set_config_value() :
reshade
- u -
unregister_addon() :
reshade
unregister_event() :
reshade
unregister_overlay() :
reshade
update_and_present_effect_runtime() :
reshade
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